UKGC<\/a> said that while there was no evidence of any direct commercial benefit to video games developers from the illegal gambling sites, it was \u2018\u201dreasonable to infer\u201d there is an indirect benefit because they are acting as a \u201cde-facto central bank\u201d.<\/p>\nThus, there are moral, legal, commercial and reputational onuses on the games developers to do more to stop their virtual items from being exploited.<\/p>\n
“We are strongly of the view that the video games industry should not be, or perceived to be, passive to the exploitation of their player community by predatory third parties,” said the UKGC.<\/p>\n","protected":false},"excerpt":{"rendered":"
The UK Gambling Commission has weighed in on skin-betting, the practice of gambling with virtual in-game items, branding the third-party sites that facilitate such gambling \u201cparasitic.\u201d The video games industry needs to do more to counter these sites, which present \u201ca clear and present danger to players, including kids,” said Sarah Harrison, UKGC chief-exec. What […]<\/p>\n","protected":false},"author":42,"featured_media":47081,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[62,3312,19],"tags":[],"acf":[],"yoast_head":"\n
UKGC Brands Skin Betting Operators \u201cParasites\u201d<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n\n\n\n\n\n\t\n\t\n\t\n